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+// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
+
+#pragma once
+
+#include <array>
+#include <functional>
+#include <memory>
+#include <mutex>
+#include <unordered_map>
+#include <vector>
+
+#include "common/common_types.h"
+#include "common/input.h"
+#include "common/param_package.h"
+#include "common/settings.h"
+#include "common/vector_math.h"
+#include "hid_core/frontend/motion_input.h"
+#include "hid_core/hid_types.h"
+#include "hid_core/irsensor/irs_types.h"
+
+namespace Core::HID {
+const std::size_t max_emulated_controllers = 2;
+const std::size_t output_devices_size = 4;
+struct ControllerMotionInfo {
+ Common::Input::MotionStatus raw_status{};
+ MotionInput emulated{};
+};
+
+using ButtonDevices =
+ std::array<std::unique_ptr<Common::Input::InputDevice>, Settings::NativeButton::NumButtons>;
+using StickDevices =
+ std::array<std::unique_ptr<Common::Input::InputDevice>, Settings::NativeAnalog::NumAnalogs>;
+using ControllerMotionDevices =
+ std::array<std::unique_ptr<Common::Input::InputDevice>, Settings::NativeMotion::NumMotions>;
+using TriggerDevices =
+ std::array<std::unique_ptr<Common::Input::InputDevice>, Settings::NativeTrigger::NumTriggers>;
+using ColorDevices =
+ std::array<std::unique_ptr<Common::Input::InputDevice>, max_emulated_controllers>;
+using BatteryDevices =
+ std::array<std::unique_ptr<Common::Input::InputDevice>, max_emulated_controllers>;
+using CameraDevices =
+ std::array<std::unique_ptr<Common::Input::InputDevice>, max_emulated_controllers>;
+using RingAnalogDevices =
+ std::array<std::unique_ptr<Common::Input::InputDevice>, max_emulated_controllers>;
+using NfcDevices =
+ std::array<std::unique_ptr<Common::Input::InputDevice>, max_emulated_controllers>;
+using OutputDevices = std::array<std::unique_ptr<Common::Input::OutputDevice>, output_devices_size>;
+
+using ButtonParams = std::array<Common::ParamPackage, Settings::NativeButton::NumButtons>;
+using StickParams = std::array<Common::ParamPackage, Settings::NativeAnalog::NumAnalogs>;
+using ControllerMotionParams = std::array<Common::ParamPackage, Settings::NativeMotion::NumMotions>;
+using TriggerParams = std::array<Common::ParamPackage, Settings::NativeTrigger::NumTriggers>;
+using ColorParams = std::array<Common::ParamPackage, max_emulated_controllers>;
+using BatteryParams = std::array<Common::ParamPackage, max_emulated_controllers>;
+using CameraParams = std::array<Common::ParamPackage, max_emulated_controllers>;
+using RingAnalogParams = std::array<Common::ParamPackage, max_emulated_controllers>;
+using NfcParams = std::array<Common::ParamPackage, max_emulated_controllers>;
+using OutputParams = std::array<Common::ParamPackage, output_devices_size>;
+
+using ButtonValues = std::array<Common::Input::ButtonStatus, Settings::NativeButton::NumButtons>;
+using SticksValues = std::array<Common::Input::StickStatus, Settings::NativeAnalog::NumAnalogs>;
+using TriggerValues =
+ std::array<Common::Input::TriggerStatus, Settings::NativeTrigger::NumTriggers>;
+using ControllerMotionValues = std::array<ControllerMotionInfo, Settings::NativeMotion::NumMotions>;
+using ColorValues = std::array<Common::Input::BodyColorStatus, max_emulated_controllers>;
+using BatteryValues = std::array<Common::Input::BatteryStatus, max_emulated_controllers>;
+using CameraValues = Common::Input::CameraStatus;
+using RingAnalogValue = Common::Input::AnalogStatus;
+using NfcValues = Common::Input::NfcStatus;
+using VibrationValues = std::array<Common::Input::VibrationStatus, max_emulated_controllers>;
+
+struct AnalogSticks {
+ AnalogStickState left{};
+ AnalogStickState right{};
+};
+
+struct ControllerColors {
+ NpadControllerColor fullkey{};
+ NpadControllerColor left{};
+ NpadControllerColor right{};
+};
+
+struct BatteryLevelState {
+ NpadPowerInfo dual{};
+ NpadPowerInfo left{};
+ NpadPowerInfo right{};
+};
+
+struct CameraState {
+ Core::IrSensor::ImageTransferProcessorFormat format{};
+ std::vector<u8> data{};
+ std::size_t sample{};
+};
+
+struct RingSensorForce {
+ f32 force;
+};
+
+using NfcState = Common::Input::NfcStatus;
+
+struct ControllerMotion {
+ Common::Vec3f accel{};
+ Common::Vec3f gyro{};
+ Common::Vec3f rotation{};
+ Common::Vec3f euler{};
+ std::array<Common::Vec3f, 3> orientation{};
+ bool is_at_rest{};
+};
+
+enum EmulatedDeviceIndex : u8 {
+ LeftIndex,
+ RightIndex,
+ DualIndex,
+ AllDevices,
+};
+
+using MotionState = std::array<ControllerMotion, 2>;
+
+struct ControllerStatus {
+ // Data from input_common
+ ButtonValues button_values{};
+ SticksValues stick_values{};
+ ControllerMotionValues motion_values{};
+ TriggerValues trigger_values{};
+ ColorValues color_values{};
+ BatteryValues battery_values{};
+ VibrationValues vibration_values{};
+ CameraValues camera_values{};
+ RingAnalogValue ring_analog_value{};
+ NfcValues nfc_values{};
+
+ // Data for HID services
+ HomeButtonState home_button_state{};
+ CaptureButtonState capture_button_state{};
+ NpadButtonState npad_button_state{};
+ DebugPadButton debug_pad_button_state{};
+ AnalogSticks analog_stick_state{};
+ MotionState motion_state{};
+ NpadGcTriggerState gc_trigger_state{};
+ ControllerColors colors_state{};
+ BatteryLevelState battery_state{};
+ CameraState camera_state{};
+ RingSensorForce ring_analog_state{};
+ NfcState nfc_state{};
+ Common::Input::PollingMode left_polling_mode{};
+ Common::Input::PollingMode right_polling_mode{};
+};
+
+enum class ControllerTriggerType {
+ Button,
+ Stick,
+ Trigger,
+ Motion,
+ Color,
+ Battery,
+ Vibration,
+ IrSensor,
+ RingController,
+ Nfc,
+ Connected,
+ Disconnected,
+ Type,
+ All,
+};
+
+struct ControllerUpdateCallback {
+ std::function<void(ControllerTriggerType)> on_change;
+ bool is_npad_service;
+};
+
+class EmulatedController {
+public:
+ /**
+ * Contains all input data (buttons, joysticks, vibration, and motion) within this controller.
+ * @param npad_id_type npad id type for this specific controller
+ */
+ explicit EmulatedController(NpadIdType npad_id_type_);
+ ~EmulatedController();
+
+ YUZU_NON_COPYABLE(EmulatedController);
+ YUZU_NON_MOVEABLE(EmulatedController);
+
+ /// Converts the controller type from settings to npad type
+ static NpadStyleIndex MapSettingsTypeToNPad(Settings::ControllerType type);
+
+ /// Converts npad type to the equivalent of controller type from settings
+ static Settings::ControllerType MapNPadToSettingsType(NpadStyleIndex type);
+
+ /// Gets the NpadIdType for this controller
+ NpadIdType GetNpadIdType() const;
+
+ /// Sets the NpadStyleIndex for this controller
+ void SetNpadStyleIndex(NpadStyleIndex npad_type_);
+
+ /**
+ * Gets the NpadStyleIndex for this controller
+ * @param get_temporary_value If true tmp_npad_type will be returned
+ * @return NpadStyleIndex set on the controller
+ */
+ NpadStyleIndex GetNpadStyleIndex(bool get_temporary_value = false) const;
+
+ /**
+ * Sets the supported controller types. Disconnects the controller if current type is not
+ * supported
+ * @param supported_styles bitflag with supported types
+ */
+ void SetSupportedNpadStyleTag(NpadStyleTag supported_styles);
+
+ /**
+ * Sets the connected status to true
+ * @param use_temporary_value If true tmp_npad_type will be used
+ */
+ void Connect(bool use_temporary_value = false);
+
+ /// Sets the connected status to false
+ void Disconnect();
+
+ /**
+ * Is the emulated connected
+ * @param get_temporary_value If true tmp_is_connected will be returned
+ * @return true if the controller has the connected status
+ */
+ bool IsConnected(bool get_temporary_value = false) const;
+
+ /// Removes all callbacks created from input devices
+ void UnloadInput();
+
+ /**
+ * Sets the emulated controller into configuring mode
+ * This prevents the modification of the HID state of the emulated controller by input commands
+ */
+ void EnableConfiguration();
+
+ /// Returns the emulated controller into normal mode, allowing the modification of the HID state
+ void DisableConfiguration();
+
+ /// Enables Home and Screenshot buttons
+ void EnableSystemButtons();
+
+ /// Disables Home and Screenshot buttons
+ void DisableSystemButtons();
+
+ /// Sets Home and Screenshot buttons to false
+ void ResetSystemButtons();
+
+ /// Returns true if the emulated controller is in configuring mode
+ bool IsConfiguring() const;
+
+ /// Reload all input devices
+ void ReloadInput();
+
+ /// Overrides current mapped devices with the stored configuration and reloads all input devices
+ void ReloadFromSettings();
+
+ /// Updates current colors with the ones stored in the configuration
+ void ReloadColorsFromSettings();
+
+ /// Saves the current mapped configuration
+ void SaveCurrentConfig();
+
+ /// Reverts any mapped changes made that weren't saved
+ void RestoreConfig();
+
+ /// Returns a vector of mapped devices from the mapped button and stick parameters
+ std::vector<Common::ParamPackage> GetMappedDevices() const;
+
+ // Returns the current mapped button device
+ Common::ParamPackage GetButtonParam(std::size_t index) const;
+
+ // Returns the current mapped stick device
+ Common::ParamPackage GetStickParam(std::size_t index) const;
+
+ // Returns the current mapped motion device
+ Common::ParamPackage GetMotionParam(std::size_t index) const;
+
+ /**
+ * Updates the current mapped button device
+ * @param param ParamPackage with controller data to be mapped
+ */
+ void SetButtonParam(std::size_t index, Common::ParamPackage param);
+
+ /**
+ * Updates the current mapped stick device
+ * @param param ParamPackage with controller data to be mapped
+ */
+ void SetStickParam(std::size_t index, Common::ParamPackage param);
+
+ /**
+ * Updates the current mapped motion device
+ * @param param ParamPackage with controller data to be mapped
+ */
+ void SetMotionParam(std::size_t index, Common::ParamPackage param);
+
+ /// Auto calibrates the current motion devices
+ void StartMotionCalibration();
+
+ /// Returns the latest button status from the controller with parameters
+ ButtonValues GetButtonsValues() const;
+
+ /// Returns the latest analog stick status from the controller with parameters
+ SticksValues GetSticksValues() const;
+
+ /// Returns the latest trigger status from the controller with parameters
+ TriggerValues GetTriggersValues() const;
+
+ /// Returns the latest motion status from the controller with parameters
+ ControllerMotionValues GetMotionValues() const;
+
+ /// Returns the latest color status from the controller with parameters
+ ColorValues GetColorsValues() const;
+
+ /// Returns the latest battery status from the controller with parameters
+ BatteryValues GetBatteryValues() const;
+
+ /// Returns the latest camera status from the controller with parameters
+ CameraValues GetCameraValues() const;
+
+ /// Returns the latest status of analog input from the ring sensor with parameters
+ RingAnalogValue GetRingSensorValues() const;
+
+ /// Returns the latest status of button input for the hid::HomeButton service
+ HomeButtonState GetHomeButtons() const;
+
+ /// Returns the latest status of button input for the hid::CaptureButton service
+ CaptureButtonState GetCaptureButtons() const;
+
+ /// Returns the latest status of button input for the hid::Npad service
+ NpadButtonState GetNpadButtons() const;
+
+ /// Returns the latest status of button input for the debug pad service
+ DebugPadButton GetDebugPadButtons() const;
+
+ /// Returns the latest status of stick input from the mouse
+ AnalogSticks GetSticks() const;
+
+ /// Returns the latest status of trigger input from the mouse
+ NpadGcTriggerState GetTriggers() const;
+
+ /// Returns the latest status of motion input from the mouse
+ MotionState GetMotions() const;
+
+ /// Returns the latest color value from the controller
+ ControllerColors GetColors() const;
+
+ /// Returns the latest battery status from the controller
+ BatteryLevelState GetBattery() const;
+
+ /// Returns the latest camera status from the controller
+ const CameraState& GetCamera() const;
+
+ /// Returns the latest ringcon force sensor value
+ RingSensorForce GetRingSensorForce() const;
+
+ /// Returns the latest ntag status from the controller
+ const NfcState& GetNfc() const;
+
+ /**
+ * Sends a specific vibration to the output device
+ * @return true if vibration had no errors
+ */
+ bool SetVibration(std::size_t device_index, VibrationValue vibration);
+
+ /**
+ * Sends a small vibration to the output device
+ * @return true if SetVibration was successful
+ */
+ bool IsVibrationEnabled(std::size_t device_index);
+
+ /**
+ * Sets the desired data to be polled from a controller
+ * @param device_index index of the controller to set the polling mode
+ * @param polling_mode type of input desired buttons, gyro, nfc, ir, etc.
+ * @return driver result from this command
+ */
+ Common::Input::DriverResult SetPollingMode(EmulatedDeviceIndex device_index,
+ Common::Input::PollingMode polling_mode);
+ /**
+ * Get the current polling mode from a controller
+ * @param device_index index of the controller to set the polling mode
+ * @return current polling mode
+ */
+ Common::Input::PollingMode GetPollingMode(EmulatedDeviceIndex device_index) const;
+
+ /**
+ * Sets the desired camera format to be polled from a controller
+ * @param camera_format size of each frame
+ * @return true if SetCameraFormat was successful
+ */
+ bool SetCameraFormat(Core::IrSensor::ImageTransferProcessorFormat camera_format);
+
+ // Returns the current mapped ring device
+ Common::ParamPackage GetRingParam() const;
+
+ /**
+ * Updates the current mapped ring device
+ * @param param ParamPackage with ring sensor data to be mapped
+ */
+ void SetRingParam(Common::ParamPackage param);
+
+ /// Returns true if the device has nfc support
+ bool HasNfc() const;
+
+ /// Sets the joycon in nfc mode and increments the handle count
+ bool AddNfcHandle();
+
+ /// Decrements the handle count if zero sets the joycon in active mode
+ bool RemoveNfcHandle();
+
+ /// Start searching for nfc tags
+ bool StartNfcPolling();
+
+ /// Stop searching for nfc tags
+ bool StopNfcPolling();
+
+ /// Returns true if the nfc tag was readable
+ bool ReadAmiiboData(std::vector<u8>& data);
+
+ /// Returns true if the nfc tag was written
+ bool WriteNfc(const std::vector<u8>& data);
+
+ /// Returns true if the nfc tag was readable
+ bool ReadMifareData(const Common::Input::MifareRequest& request,
+ Common::Input::MifareRequest& out_data);
+
+ /// Returns true if the nfc tag was written
+ bool WriteMifareData(const Common::Input::MifareRequest& request);
+
+ /// Returns the led pattern corresponding to this emulated controller
+ LedPattern GetLedPattern() const;
+
+ /// Asks the output device to change the player led pattern
+ void SetLedPattern();
+
+ /// Changes sensitivity of the motion sensor
+ void SetGyroscopeZeroDriftMode(GyroscopeZeroDriftMode mode);
+
+ /**
+ * Adds a callback to the list of events
+ * @param update_callback A ConsoleUpdateCallback that will be triggered
+ * @return an unique key corresponding to the callback index in the list
+ */
+ int SetCallback(ControllerUpdateCallback update_callback);
+
+ /**
+ * Removes a callback from the list stopping any future events to this object
+ * @param key Key corresponding to the callback index in the list
+ */
+ void DeleteCallback(int key);
+
+ /// Swaps the state of the turbo buttons and updates motion input
+ void StatusUpdate();
+
+private:
+ /// creates input devices from params
+ void LoadDevices();
+
+ /// Set the params for TAS devices
+ void LoadTASParams();
+
+ /// Set the params for virtual pad devices
+ void LoadVirtualGamepadParams();
+
+ /**
+ * @param use_temporary_value If true tmp_npad_type will be used
+ * @return true if the controller style is fullkey
+ */
+ bool IsControllerFullkey(bool use_temporary_value = false) const;
+
+ /**
+ * Checks the current controller type against the supported_style_tag
+ * @param use_temporary_value If true tmp_npad_type will be used
+ * @return true if the controller is supported
+ */
+ bool IsControllerSupported(bool use_temporary_value = false) const;
+
+ /**
+ * Updates the button status of the controller
+ * @param callback A CallbackStatus containing the button status
+ * @param index Button ID of the to be updated
+ */
+ void SetButton(const Common::Input::CallbackStatus& callback, std::size_t index,
+ Common::UUID uuid);
+
+ /**
+ * Updates the analog stick status of the controller
+ * @param callback A CallbackStatus containing the analog stick status
+ * @param index stick ID of the to be updated
+ */
+ void SetStick(const Common::Input::CallbackStatus& callback, std::size_t index,
+ Common::UUID uuid);
+
+ /**
+ * Updates the trigger status of the controller
+ * @param callback A CallbackStatus containing the trigger status
+ * @param index trigger ID of the to be updated
+ */
+ void SetTrigger(const Common::Input::CallbackStatus& callback, std::size_t index,
+ Common::UUID uuid);
+
+ /**
+ * Updates the motion status of the controller
+ * @param callback A CallbackStatus containing gyro and accelerometer data
+ * @param index motion ID of the to be updated
+ */
+ void SetMotion(const Common::Input::CallbackStatus& callback, std::size_t index);
+
+ /**
+ * Updates the color status of the controller
+ * @param callback A CallbackStatus containing the color status
+ * @param index color ID of the to be updated
+ */
+ void SetColors(const Common::Input::CallbackStatus& callback, std::size_t index);
+
+ /**
+ * Updates the battery status of the controller
+ * @param callback A CallbackStatus containing the battery status
+ * @param index battery ID of the to be updated
+ */
+ void SetBattery(const Common::Input::CallbackStatus& callback, std::size_t index);
+
+ /**
+ * Updates the camera status of the controller
+ * @param callback A CallbackStatus containing the camera status
+ */
+ void SetCamera(const Common::Input::CallbackStatus& callback);
+
+ /**
+ * Updates the ring analog sensor status of the ring controller
+ * @param callback A CallbackStatus containing the force status
+ */
+ void SetRingAnalog(const Common::Input::CallbackStatus& callback);
+
+ /**
+ * Updates the nfc status of the controller
+ * @param callback A CallbackStatus containing the nfc status
+ */
+ void SetNfc(const Common::Input::CallbackStatus& callback);
+
+ /**
+ * Converts a color format from bgra to rgba
+ * @param color in bgra format
+ * @return NpadColor in rgba format
+ */
+ NpadColor GetNpadColor(u32 color);
+
+ /**
+ * Triggers a callback that something has changed on the controller status
+ * @param type Input type of the event to trigger
+ * @param is_service_update indicates if this event should only be sent to HID services
+ */
+ void TriggerOnChange(ControllerTriggerType type, bool is_service_update);
+
+ NpadButton GetTurboButtonMask() const;
+
+ const NpadIdType npad_id_type;
+ NpadStyleIndex npad_type{NpadStyleIndex::None};
+ NpadStyleIndex original_npad_type{NpadStyleIndex::None};
+ NpadStyleTag supported_style_tag{NpadStyleSet::All};
+ bool is_connected{false};
+ bool is_configuring{false};
+ bool is_initalized{false};
+ bool system_buttons_enabled{true};
+ f32 motion_sensitivity{Core::HID::MotionInput::IsAtRestStandard};
+ u32 turbo_button_state{0};
+ std::size_t nfc_handles{0};
+
+ // Temporary values to avoid doing changes while the controller is in configuring mode
+ NpadStyleIndex tmp_npad_type{NpadStyleIndex::None};
+ bool tmp_is_connected{false};
+
+ ButtonParams button_params;
+ StickParams stick_params;
+ ControllerMotionParams motion_params;
+ TriggerParams trigger_params;
+ BatteryParams battery_params;
+ ColorParams color_params;
+ CameraParams camera_params;
+ RingAnalogParams ring_params;
+ NfcParams nfc_params;
+ OutputParams output_params;
+
+ ButtonDevices button_devices;
+ StickDevices stick_devices;
+ ControllerMotionDevices motion_devices;
+ TriggerDevices trigger_devices;
+ BatteryDevices battery_devices;
+ ColorDevices color_devices;
+ CameraDevices camera_devices;
+ RingAnalogDevices ring_analog_devices;
+ NfcDevices nfc_devices;
+ OutputDevices output_devices;
+
+ // TAS related variables
+ ButtonParams tas_button_params;
+ StickParams tas_stick_params;
+ ButtonDevices tas_button_devices;
+ StickDevices tas_stick_devices;
+
+ // Virtual gamepad related variables
+ ButtonParams virtual_button_params;
+ StickParams virtual_stick_params;
+ ControllerMotionParams virtual_motion_params;
+ ButtonDevices virtual_button_devices;
+ StickDevices virtual_stick_devices;
+ ControllerMotionDevices virtual_motion_devices;
+
+ mutable std::mutex mutex;
+ mutable std::mutex callback_mutex;
+ mutable std::mutex npad_mutex;
+ mutable std::mutex connect_mutex;
+ std::unordered_map<int, ControllerUpdateCallback> callback_list;
+ int last_callback_key = 0;
+
+ // Stores the current status of all controller input
+ ControllerStatus controller;
+};
+
+} // namespace Core::HID